AI Insights · Timothy · April 2024
Top 5 PVP Games in Chile Q1 2024: Unified Platform Performance
Discover the performance trends of the top 5 PVP games in Chile during Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw significant activity in the PVP gaming sector in Chile, with data from Sensor Tower providing insights into the performance of the top 5 games on a unified platform. Here’s a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, starting at approximately $140K in early January and peaking at around $139K in the final week of January. However, by mid-March, the revenue dipped to roughly $83K before recovering to about $123K by the end of the quarter. Weekly downloads also varied, beginning at 50.1K in the first week and dropping to 28.9K by early March, then stabilizing around 33.5K towards the quarter's end. The game maintained a robust user base, with weekly active users ranging from 2.7M at the start of January to about 2.5M in late March.
Coin Master by Moon Active saw its weekly revenue rise from $74.3K in the first week to a high of $112.9K in mid-March. Downloads showed a declining trend, starting at 6.6K and dropping to around 4.1K by the quarter's end. Weekly active users remained relatively stable, fluctuating between 120K in early January and 104K by late March.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED started the quarter with a weekly revenue of $66.6K, peaking at $82.2K in mid-February before settling at approximately $48.5K by the end of March. Downloads were relatively steady, with a slight decrease from 31.4K in early January to 26.4K in late March. The game’s active user base was robust, starting at 2.8M and ending the quarter at 2.2M.
Brawl Stars by Supercell had a notable increase in weekly revenue, starting at $56.9K and reaching a peak of $103K by the end of March. Downloads followed a similar upward trajectory, beginning at 17.6K and climbing to 55.6K in the final week. The game’s active user base also grew, starting at 974.5K and ending at 1.5M.
Call of Duty®: Mobile from Activision Publishing, Inc. showed consistent revenue trends, starting at $46.2K and ending at $32.9K. Weekly downloads decreased from 17.8K in early January to about 10.3K by the end of March. Active users remained stable, fluctuating between 250.6K and 240.3K throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.